VR, AR & immersive training
Practice the moments that can’t go wrong.
- VR · AR
- and digital twins
- 100% safe
- repeatable practice
- Agile ADDIE
- learning science first
The problem
When training can’t fail, flat screens aren’t enough
Manuals and videos fall short when the stakes are high. They can’t build the muscle memory, spatial understanding, and split-second judgment that real hands-on experience does, and real practice can be dangerous or expensive.
Our approach
VigXR: immersive learning, end to end
Every VigXR experience is built on our Agile ADDIE process. Instructional designers, 3D artists, and developers from the LearnVig family work under one roof, so the result is instructionally effective, not just impressive technology.
Risk-free practice
Photorealistic virtual environments where people can practice procedures and handle hazards with zero real-world risk.
Knowledge, overlaid
AR puts step-by-step guidance right on the equipment, shortening the path from learning to doing.
Train in a digital twin
Accurate simulations of your products, facilities, or systems, so people can learn before the real thing is in front of them.
Formats
Three ways to go beyond the screen.
Virtual reality
Fully immersive practice for procedures, equipment, and hazards, completely safe and endlessly repeatable.
Interactive preview: try it
VR · Lockout/tagout drill
Service bay, virtual
Tap a hotspot to try it.
Training applications
From the shop floor to the front lines.
Complex procedural training
Let technicians practice assembly or equipment maintenance in a guided, mistake-proof virtual environment.
Emergency & safety simulation
Prepare people for rare, high-stakes events like spills, equipment failures, or medical emergencies.
Complex product training
Let sales and service teams take a 3D product apart in AR or learn to operate it in VR.

Immersive doesn’t have to mean expensive headsets.
Many AR and 3D experiences run on the phones and tablets your team already carries.
Who it’s for
Built for teams without a training department.
Small & mid-sized businesses
Processes, products, customer service, and software your team must get right every time.
Learn moreNonprofits
Volunteer, staff, and program training that works on any phone and fits a grant budget.
Learn moreFranchises & multi-location
One program, delivered the same way at every location, with progress you can see by site.
Learn more
What you get
Immersive training that teaches. Not just a demo.
An immersive experience is only as good as the learning strategy behind it. We start with what people need to do, then pick the technology.
- Mobile-first
- Runs in any LMS
- WCAG 2.1 AA accessible
- You own the source files
01
VR training simulations
Interactive, photorealistic practice for high-stakes skills.
02
AR performance support
Just-in-time guidance on the equipment people are using.
03
Digital twins
Accurate simulations of your products, facilities, or systems.
04
XR strategy session
Where immersive training will (and won’t) pay off for you.
How it works
See a working sample early, not at the end.
- 1
Week 1–2
Strategy
We find the skills where immersive practice will pay off, and the ones where it won’t.
- 2
Weeks 3–4
Design
Storyboards and a clickable prototype of the key interaction.
- 3
Weeks 5–10
Build
3D environments and interactions, built and tested in sprints.
- 4
Weeks 10+
Launch
Rollout on your devices, with results measured against your goals.
Related services
Often paired with immersive training
FAQ
Questions about VR & immersive training
VR training uses a virtual reality headset to put learners in a realistic, simulated environment where they can practice procedures and handle hazards safely. LearnVig designs VR training around specific skills and learning goals, so practice in the headset carries over to the real job.
Sometimes. It pays off when real practice is dangerous, expensive, or rare. For many small teams, AR on a phone or a 3D simulation in the browser gets most of the benefit at a fraction of the cost. We’ll tell you honestly which fits.
It depends on the format. VR needs headsets; AR and digital-twin experiences often run on the phones, tablets, and laptops you already have.
Immersive projects usually take longer than a standard course, typically 10 weeks or more, depending on how many environments and interactions are involved. You see a working prototype early.
Let’s talk
Ready to build the future of training?
Book a free XR strategy call. We’ll look at where immersive practice would pay off for your team.
